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F

fighting - package fighting
 
Fighting - Class in fighting
 
Fighting(String[]) - Constructor for class fighting.Fighting
Gets character's name information.
finalize() - Method in class fighting.Fighting
 
FrameData - Class in structs
This class deals with the data structure for AI.
FrameData() - Constructor for class structs.FrameData
 
FrameData(CharacterData, CharacterData, long, int, Deque<Attack>, KeyData) - Constructor for class structs.FrameData
This method receives the data from an instance of the Fighting class.
FrameData(FrameData) - Constructor for class structs.FrameData
 
frameNumber - Variable in class structs.MotionData
The number of frames in this motion
FRICTION - Variable in class setting.Properties
The character's SpeedX is reduced by this value every frame.
frictionEffect() - Method in class fighting.Character
 
frontDecision(int, int) - Method in class fighting.Character
 
frontDecision(int, int) - Method in class structs.ReplayCharacterData
 
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