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D

D - Variable in class structs.Key
If the value is set to true, then the "Down" button will be pressed.
destroyAttackInstance() - Method in class fighting.Character
 
destroyAttackInstance() - Method in class structs.ReplayCharacterData
 
drawImage(GraphicManager, long) - Method in class fighting.Fighting
This method is called by render in Play.java.
drawScore(GraphicManager) - Method in class fighting.Fighting
 
durationDecision() - Method in class fighting.Character
 
durationDecision() - Method in class structs.ReplayCharacterData
 
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