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F
fighting
- package fighting
Fighting
- Class in
fighting
Fighting(String[])
- Constructor for class fighting.
Fighting
Gets character's name information.
finalize()
- Method in class fighting.
Fighting
FrameData
- Class in
structs
This class deals with the data structure for AI.
FrameData()
- Constructor for class structs.
FrameData
FrameData(CharacterData, CharacterData, long, int, Deque<Attack>, KeyData)
- Constructor for class structs.
FrameData
This method receives the data from an instance of the Fighting class.
FrameData(FrameData)
- Constructor for class structs.
FrameData
frameNumber
- Variable in class structs.
MotionData
The number of frames in this motion
FRICTION
- Variable in class setting.
Properties
The character's SpeedX is reduced by this value every frame.
frictionEffect()
- Method in class fighting.
Character
frontDecision(int, int)
- Method in class fighting.
Character
frontDecision(int, int)
- Method in class structs.
ReplayCharacterData
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