- L - Variable in class structs.Key
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If the value is set to true, then the "Left" button will be pressed.
- landingFlag - Variable in class structs.MotionData
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The flag whether a landing motion can cancel this motion
- lever - Variable in class structs.Key
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The instance-field lever can have a value of 1, 2,..., 9.
- loading(int) - Method in class structs.FrameData
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If data are not available but the stage is ready, this method will be called.