public class Game
extends org.newdawn.slick.state.StateBasedGame
Modifier and Type | Field and Description |
---|---|
static AISetting |
aiSetting |
static java.lang.String |
gamename
name of this game
|
static int |
menu
state number.
|
static int |
play |
static int |
replay |
Constructor and Description |
---|
Game(java.lang.String gamename)
definition all game state
|
Modifier and Type | Method and Description |
---|---|
void |
initStatesList(org.newdawn.slick.GameContainer gc) |
static void |
main(java.lang.String[] args)
entry point of Fighting ICE
|
addState, closeRequested, controllerButtonPressed, controllerButtonReleased, controllerDownPressed, controllerDownReleased, controllerLeftPressed, controllerLeftReleased, controllerRightPressed, controllerRightReleased, controllerUpPressed, controllerUpReleased, enterState, enterState, getContainer, getCurrentState, getCurrentStateID, getState, getStateCount, getTitle, init, inputEnded, inputStarted, isAcceptingInput, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, render, setInput, update
public static final java.lang.String gamename
public static final int menu
public static final int play
public static final int replay
public static AISetting aiSetting
public Game(java.lang.String gamename)
gamename
- Title textpublic void initStatesList(org.newdawn.slick.GameContainer gc) throws org.newdawn.slick.SlickException
initStatesList
in class org.newdawn.slick.state.StateBasedGame
org.newdawn.slick.SlickException
public static void main(java.lang.String[] args)
args
-