public class Play
extends org.newdawn.slick.state.BasicGameState
Modifier and Type | Method and Description |
---|---|
void |
enter(org.newdawn.slick.GameContainer container,
org.newdawn.slick.state.StateBasedGame game) |
int |
getID() |
void |
init(org.newdawn.slick.GameContainer gc,
org.newdawn.slick.state.StateBasedGame sbg) |
void |
leave(org.newdawn.slick.GameContainer gc,
org.newdawn.slick.state.StateBasedGame sbg) |
void |
render(org.newdawn.slick.GameContainer gc,
org.newdawn.slick.state.StateBasedGame sbg,
org.newdawn.slick.Graphics g) |
void |
update(org.newdawn.slick.GameContainer gc,
org.newdawn.slick.state.StateBasedGame sbg,
int arg2)
This method is run per frame.
|
controllerButtonPressed, controllerButtonReleased, controllerDownPressed, controllerDownReleased, controllerLeftPressed, controllerLeftReleased, controllerRightPressed, controllerRightReleased, controllerUpPressed, controllerUpReleased, inputEnded, inputStarted, isAcceptingInput, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, setInput
public void init(org.newdawn.slick.GameContainer gc, org.newdawn.slick.state.StateBasedGame sbg) throws org.newdawn.slick.SlickException
org.newdawn.slick.SlickException
public void enter(org.newdawn.slick.GameContainer container, org.newdawn.slick.state.StateBasedGame game) throws org.newdawn.slick.SlickException
enter
in interface org.newdawn.slick.state.GameState
enter
in class org.newdawn.slick.state.BasicGameState
org.newdawn.slick.SlickException
public void render(org.newdawn.slick.GameContainer gc, org.newdawn.slick.state.StateBasedGame sbg, org.newdawn.slick.Graphics g) throws org.newdawn.slick.SlickException
org.newdawn.slick.SlickException
public void update(org.newdawn.slick.GameContainer gc, org.newdawn.slick.state.StateBasedGame sbg, int arg2) throws org.newdawn.slick.SlickException
org.newdawn.slick.SlickException
public void leave(org.newdawn.slick.GameContainer gc, org.newdawn.slick.state.StateBasedGame sbg)
leave
in interface org.newdawn.slick.state.GameState
leave
in class org.newdawn.slick.state.BasicGameState
public int getID()
getID
in interface org.newdawn.slick.state.GameState
getID
in class org.newdawn.slick.state.BasicGameState