Package | Description |
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fighting | |
gameInterface | |
structs |
Modifier and Type | Method and Description |
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FrameData |
Fighting.getFrameData(long nowTime,
KeyData keyData) |
void |
Fighting.processingFight(KeyData KeyDataInput)
This method runs all calculation method per frame.
|
Modifier and Type | Method and Description |
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Action |
Fighting.interpretationCommand(Character character,
java.util.Deque<KeyData> input) |
Modifier and Type | Method and Description |
---|---|
KeyData |
Input.GetKeyData() |
Modifier and Type | Field and Description |
---|---|
KeyData |
FrameData.keyData
the value of input information
|
Modifier and Type | Method and Description |
---|---|
KeyData |
FrameData.getKeyData()
Returns the value of input information.
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Constructor and Description |
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FrameData(CharacterData P1,
CharacterData P2,
long remainingTime,
int round,
java.util.Deque<Attack> attack,
KeyData keyData)
This method receives the data from an instance of the Fighting class.
|