Package | Description |
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fighting | |
structs |
Modifier and Type | Method and Description |
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Attack |
Character.getAttack() |
Attack |
Motion.getAttackInstance() |
Attack |
Character.runMotion(Action motionNumber) |
Modifier and Type | Method and Description |
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void |
Character.hitAttackObject(Character other,
Attack attackObject) |
void |
Character.setAttack(Attack attack)
Set the attack data that the character is using.
|
void |
Motion.setAttackInstance(Attack attackInstance) |
Constructor and Description |
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Attack(Attack attack) |
Modifier and Type | Field and Description |
---|---|
java.util.Deque<Attack> |
FrameData.attack
the projectile data of both characters
|
Modifier and Type | Method and Description |
---|---|
Attack |
ReplayCharacterData.getAttack() |
Attack |
CharacterData.getAttack()
Returns the attack data that the character is using.
|
Modifier and Type | Method and Description |
---|---|
java.util.Deque<Attack> |
FrameData.getAttack()
Returns the projectile data of both characters.
|
Modifier and Type | Method and Description |
---|---|
void |
ReplayCharacterData.setAttack(Attack attack) |
void |
CharacterData.setAttack(Attack attack)
Sets the attack data that the character is using.
|
Constructor and Description |
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FrameData(CharacterData P1,
CharacterData P2,
long remainingTime,
int round,
java.util.Deque<Attack> attack,
KeyData keyData)
This method receives the data from an instance of the Fighting class.
|