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L
L
- Variable in class structs.
Key
If the value is set to true, then the hLefth button will be pressed.
landingFlag
- Variable in class structs.
MotionData
the flag whether a landing motion can cancel this motion
leave(GameContainer, StateBasedGame)
- Method in class fighting.
Play
loading(int)
- Method in class structs.
FrameData
If data are not available but the stage is ready, this method will be called.
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Overview
Package
Class
Use
Tree
Deprecated
Index
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Prev Letter
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Frames
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All Classes