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E

empty() - Method in class structs.FrameData
If data are not available, this method will be called for generating dummy data.
empty() - Method in class structs.Key
This method resets all keys to false, or not pressed.
emptyFlag - Variable in class structs.FrameData
If this value is true, no data are available or they are dummy data.
enter(GameContainer, StateBasedGame) - Method in class fighting.Menu
if enters to state of menu, first cursor position is START
enter(GameContainer, StateBasedGame) - Method in class fighting.Play
 
enter(GameContainer, StateBasedGame) - Method in class fighting.Replay
 
enumerate - package enumerate
 
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