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F

fighting - package fighting
 
Fighting - Class in fighting
 
Fighting(String, String) - Constructor for class fighting.Fighting
get character's name information.
finalize() - Method in class fighting.Fighting
 
FlagControl(boolean) - Method in class gameInterface.Input
Set endFlag to true to end the program.
FrameData - Class in structs
This class deals with the data structure for AI.
FrameData() - Constructor for class structs.FrameData
 
FrameData(CharacterData, CharacterData, long, int, Deque<Attack>, KeyData) - Constructor for class structs.FrameData
This method receives the data from an instance of the Fighting class.
frameNumber - Variable in class structs.MotionData
the number of frames in this motion
FRICTION - Variable in class setting.Properties
every frame, character's SpeedX is reduced with this value.
frictionEffect() - Method in class fighting.Character
 
frontDecision(int, int) - Method in class fighting.Character
 
frontDecision(int, int) - Method in class structs.ReplayCharacterData
 
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