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M

main(String[]) - Static method in class fighting.Game
entry point of Fighting ICE
materialise(boolean, int, int, boolean) - Method in class fighting.Attack
This method receives the player side's flag, player's position and player's direction.
menu - Static variable in class fighting.Game
state number.
Menu - Class in fighting
This class expresses Game Menu.
Menu(int, AISetting) - Constructor for class fighting.Menu
get AI setting address
MenuOption - Enum in enumerate
 
Motion - Class in fighting
 
Motion() - Constructor for class fighting.Motion
 
MotionData - Class in structs
 
MotionData() - Constructor for class structs.MotionData
 
MotionData(Motion) - Constructor for class structs.MotionData
 
motionLevel - Variable in class structs.MotionData
the value of this motion's level
motionName - Variable in class structs.MotionData
this motion's name
move(int, int) - Method in class structs.HitArea
This method receives speedX and speedY.
moveX(int) - Method in class fighting.Character
 
moveY(int) - Method in class fighting.Character
 
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