- main(String[]) - Static method in class fighting.Game
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entry point of Fighting ICE
- materialise(boolean, int, int, boolean) - Method in class fighting.Attack
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This method receives the player side's flag, player's position and player's direction.
- menu - Static variable in class fighting.Game
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state number.
- Menu - Class in fighting
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This class expresses Game Menu.
- Menu(int, AISetting) - Constructor for class fighting.Menu
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get AI setting address
- MenuOption - Enum in enumerate
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- Motion - Class in fighting
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- Motion() - Constructor for class fighting.Motion
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- MotionData - Class in structs
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- MotionData() - Constructor for class structs.MotionData
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- MotionData(Motion) - Constructor for class structs.MotionData
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- motionLevel - Variable in class structs.MotionData
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the value of this motion's level
- motionName - Variable in class structs.MotionData
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this motion's name
- move(int, int) - Method in class structs.HitArea
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This method receives speedX and speedY.
- moveX(int) - Method in class fighting.Character
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- moveY(int) - Method in class fighting.Character
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